Hey! I’m Steven. I’m a Sound Designer, Technical Sound Designer, Drummer, and Composer working in entertainment for nearly ten years. I grew up in Annapolis, Maryland and started my sonic journey playing percussion and drumset at 8 years old. Fast forward to a normal person’s “college years,” I was playing tours, releasing albums, and sleeping in vans.
Eventually, I wanted to experiment with the boundaries of music and audio, but felt I needed a better education to fulfill that dream. I got accepted into Berklee College of Music where I explored sound design and game audio.
Having worked at several AAA companies on games such as Madden, Call of Duty, and Destiny 2, my sound design portfolio spans multiple genres and styles. Additionally, I’m a technical wizard and love audio implementation using game engine resources and scripting. Currently, I am a taking clients at BADD Audio delivering high quality sound design and music for games and film.
When I’m not creating new game experiences, you can usually find me cooking food, fiddling with gadgets, or petting a cat.